include/linux/timer.h
18419 #ifndef _LINUX_TIMER_H
18420 #define _LINUX_TIMER_H
18421
18422 /* Old-style timers. Please don't use for any new code.
18423 *
18424 * Numbering of these timers should be consecutive to
18425 * minimize processing delays. [MJ] */
18426
18427 #define BLANK_TIMER 0 /* Console screen-saver */
18428 #define BEEP_TIMER 1 /* Console beep */
18429 #define RS_TIMER 2 /* RS-232 ports */
18430 #define SWAP_TIMER 3 /* Background pageout */
18431 #define BACKGR_TIMER 4 /* io_request background I/O*/
18432 #define HD_TIMER 5 /* Old IDE driver */
18433 #define FLOPPY_TIMER 6 /* Floppy */
18434 #define QIC02_TAPE_TIMER 7 /* QIC 02 tape */
18435 #define MCD_TIMER 8 /* Mitsumi CDROM */
18436 #define GSCD_TIMER 9 /* Goldstar CDROM */
18437 #define COMTROL_TIMER 10 /* Comtrol serial */
18438 #define DIGI_TIMER 11 /* Digi serial */
18439 #define GDTH_TIMER 12 /* Ugh - gdth scsi driver */
18440
18441 #define COPRO_TIMER 31 /* 387 timeout for buggy
18442 hardware (boot only) */
18443
18444 struct timer_struct {
18445 unsigned long expires;
18446 void (*fn)(void);
18447 };
18448
18449 extern unsigned long timer_active;
18450 extern struct timer_struct timer_table[32];
18451
18452 /* This is completely separate from the above, and is the
18453 * "new and improved" way of handling timers more
18454 * dynamically. Hopefully efficient and general enough
18455 * for most things.
18456 *
18457 * The "hardcoded" timers above are still useful for
18458 * well- defined problems, but the timer-list is probably
18459 * better when you need multiple outstanding timers or
18460 * similar.
18461 *
18462 * The "data" field is in case you want to use the same
18463 * timeout function for several timeouts. You can use
18464 * this to distinguish between the different invocations.
18465 */
18466 struct timer_list {
18467 struct timer_list *next; /* MUST be first element */
18468 struct timer_list *prev;
18469 unsigned long expires;
18470 unsigned long data;
18471 void (*function)(unsigned long);
18472 };
18473
18474 extern void add_timer(struct timer_list * timer);
18475 extern int del_timer(struct timer_list * timer);
18476
18477 /* mod_timer is a more efficient way to update the expire
18478 * field of an active timer (if the timer is inactive it
18479 * will be activated)
18480 * mod_timer(a,b) is equivalent to
18481 * del_timer(a); a->expires = b; add_timer(a) */
18482 void mod_timer(struct timer_list *timer,
18483 unsigned long expires);
18484
18485 extern void it_real_fn(unsigned long);
18486
18487 extern inline void init_timer(struct timer_list * timer)
18488 {
18489 timer->next = NULL;
18490 timer->prev = NULL;
18491 }
18492
18493 extern inline int
18494 timer_pending(struct timer_list * timer)
18495 {
18496 return timer->prev != NULL;
18497 }
18498
18499 /* These inlines deal with timer wrapping correctly. You
18500 * are strongly encouraged to use them
18501 * 1. Because people otherwise forget
18502 * 2. Because if the timer wrap changes in future
18503 * you wont have to alter your driver code.
18504 *
18505 * Do this with "<0" and ">=0" to only test the sign of
18506 * the result. A good compiler would generate better code
18507 * (and a really good compiler wouldn't care). Gcc is
18508 * currently neither. */
18509 #define time_after(a,b) ((long)(b) - (long)(a) < 0)
18510 #define time_before(a,b) time_after(b,a)
18511
18512 #define time_after_eq(a,b) ((long)(a) - (long)(b) >= 0)
18513 #define time_before_eq(a,b) time_after_eq(b,a)
18514
18515 #endif
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